Soko-Ban (1982)

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Compare Soko-Ban Prices & Deals for SG-1000, PC-8800 Series, Commodore C64/128/MAX.

Details

Release Date

Type

Main Game

Developer

Thinking Rabbit

Publishers

Spectrum HoloByte, Inc., Thinking Rabbit, Tandy, Sega Enterprises, Ltd., ASCII Corporation

Platforms

  • SG-1000
  • PC-8800 Series
  • Commodore C64/128/MAX
  • Sharp X1
  • TRS-80 Color Computer
  • DOS
  • Apple II
  • TRS-80
  • FM-7
  • NEC PC-6000 Series
  • MSX

Game Modes

Single player, Multiplayer

Genres

  • Puzzle

Player Perspectives

  • Bird view / Isometric

Also known as

  • 倉庫番
  • Sokoban
  • Warehouse Keeper
  • Soukoban

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

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Screenshots

Soko-Ban screenshot 1
Soko-Ban gameplay screenshot 1
Soko-Ban screenshot 2
Soko-Ban gameplay screenshot 2
Soko-Ban screenshot 3
Soko-Ban gameplay screenshot 3
Soko-Ban screenshot 4
Soko-Ban gameplay screenshot 4
Soko-Ban screenshot 5
Soko-Ban gameplay screenshot 5

Videos

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