All Mythics & Exotics in Fortnite Chapter 7 Season 2

Fortnite Chapter 7 Season 2: Showdown is built around one simple promise: pick a side, pick a fight, and get paid in power. Epic has refreshed the loot pool and dropped a tight set of Mythic and Exotic weapons into Battle Royale—some tied to bosses and POIs, others locked behind the new Rivalry…

Marcus Holloway
Marcus Holloway
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All Mythics & Exotics in Fortnite Chapter 7 Season 2

Fortnite Chapter 7 Season 2: Showdown is built around one simple promise: pick a side, pick a fight, and get paid in power. Epic has refreshed the loot pool and dropped a tight set of Mythic and Exotic weapons into Battle Royale—some tied to bosses and POIs, others locked behind the new Rivalry system, and one that’s still the most absurdly rare flex in the game.

If you’re trying to optimize your drops, route your rotations around guaranteed power spikes, or just want to know what’s actually worth chasing this season, here’s the full breakdown of all Mythics and Exotics currently available in Fortnite Chapter 7 Season 2, plus the Mythics that are confirmed to be coming later via the season’s Acts.


What’s New in Chapter 7 Season 2 (and Why Mythics/Exotics Matter More Than Usual)

Showdown isn’t just a theme—this season’s entire structure pushes players toward high-intensity, high-reward engagements. The island has been reshaped with new biomes and new points of interest, and the weapon pool is “almost entirely different” compared to last season. That matters because Mythics and Exotics don’t exist in a vacuum: they sit on top of a new baseline meta that includes weapons like the Chaos Reloader Shotgun, Combat Assault Rifle, Nemesis AR, Thunder Burst SMG, Iron Pump Shotgun, and Twin Hammer Shotguns.

On the map side, the big Showdown battlegrounds are now clearly defined. Chapter 7 Season 2 introduces four new/renamed POIs:

  • Dark Dominion (formerly Lethal Labs)
  • Frigid Fortress
  • New Sanctuary (formerly Classified Canyon)
  • Squibbly Shores (formerly Bumpy Bay)

Two of those are especially important for Mythic hunting: Dark Dominion is tied to Dark Voyager activity, and New Sanctuary is where The Foundation has “set up shop.” In other words: if you want top-tier loot, you’re going to be fighting in the season’s narrative hotspots—whether you like it or not.


All Mythics in Fortnite Chapter 7 Season 2 (Act 1) — How to Get Them

Below are the Mythics that players can chase right now in Fortnite Chapter 7 Season 2: Showdown. Some are boss drops, one is a weird environmental spawn, and one is the classic “you’ll never see it” meme item that still deletes people in one hit.

Dark Voyager’s Obliterator (Mythic Chaos Reloaded Shotgun)

How to get it: Defeat the Dark Voyager Echo boss for a chance at the drop.
Where to find the boss: Most commonly at Dark Dominion, with additional spawn locations:

  • Far southeast of Battlewood Boulevard
  • The docks far north of Tiptop Terrace

Why it matters: This isn’t just a damage bump. The Mythic perk here is huge: it carries two rounds in one magazine instead of one, which changes how aggressively you can play corners and pushes with a reload-style shotgun.

Stats (as listed):

  • Damage: 173
  • Fire Rate: 1.2/s
  • Magazine Size: 2
  • Reload Time: 1.62s
  • Crit Multiplier: +20%

My take: In a season where fights are being engineered by Rivalries and POI pressure, a shotgun that effectively doubles your immediate follow-up threat is exactly the kind of Mythic that wins messy third-party brawls. If you’re landing Dark Dominion, you’re basically announcing you want to leave with this.


Squibbly’s Combat Assault Rifle (Mythic Combat Assault Rifle)

How to get it: Eliminate Dread Punisher Squibbly for a chance at the drop.
Boss spawn locations (chance-based):

  • Ripped Tides
  • The dock far south of Ripped Tides
  • Battlewood Boulevard
  • Commonly Squibbly Shores

Unique perk: Its fire rate ramps up while firing, making it feel like a Mythic that rewards commitment—track well, stay on target, and it gets nastier.

Stats (as listed):

  • Damage: 24
  • Fire Rate: 8.8–11/s
  • Magazine Size: 30
  • Reload Time: 2.72s
  • Crit Multiplier: +50%

My take: That ramping fire rate is the kind of mechanic that turns “good aim” into “unfair aim.” If you’re confident in your tracking, this is a snowball weapon—especially when you’re forcing duels through Rivalries.


Brute Nemesis AR (Mythic Nemesis AR)

How to get it: Not a boss drop. You have a chance to acquire it by driving down the ramp located at the far north of New Sanctuary.
Important caveat: The weapon is not guaranteed to spawn, so you’ll need luck.

Stats (as listed):

  • Damage: 43
  • Fire Rate: 5/s
  • Magazine Size: 27
  • Reload Time: 2.12s
  • Crit Multiplier: +20%

My take: I love when Fortnite does “Mythic via world interaction” instead of “Mythic via boss DPS check,” but the RNG sting is real. Still, New Sanctuary is already a major season hub—so even if you miss the spawn, you’re not wasting a drop. You’re just gambling while you loot.


Random Mythic Item (Sandy Strip Race)

How to get it: Complete a short racing minigame at Sandy Strip with a friend. Head to the north side, hop into the provided cars, race to the far end, and once there’s a clear winner, a random Mythic can spawn.

Possible Mythics from the race:

  • Dark Voyager’s Obliterator
  • Squibbly’s Combat Assault Rifle
  • Brute Nemesis AR
  • Pinpoint Iron Pump Shotgun
  • Brutus’ Twin Hammer Shotguns
  • Apex Thunder Burst SMG
  • Mythic Goldfish

My take: This is one of the most Fortnite things imaginable: “settle it on the track, then the game spits out god loot.” The big story here is that it can roll Mythics you might not otherwise have access to through a direct boss route—though details on those additional Mythics (like Pinpoint Iron Pump, Brutus’ Twin Hammers, and Apex Thunder Burst) haven’t been fully explained in the same level of detail as the three headliners above.


Mythic Goldfish (Yes, It’s Back)

How to get it: Fish at fishing spots.
Drop chance: 0.02%

Effect: A guaranteed one-shot if you hit an opponent with the throw.

My take: The Mythic Goldfish is less “part of the meta” and more “part of Fortnite’s mythology.” You’re not supposed to plan around it. You’re supposed to scream when it happens and immediately play like you’re the protagonist.


All Exotics in Fortnite Chapter 7 Season 2 — How Rivalries and Vending Machines Work

Exotics are back in Showdown with a twist: they’re tied directly into the season’s new Rivalry ecosystem.

Here’s how the system is described this season:

  • You’ll find Rivalry Screens around the island (marked with a sword icon on the map).
  • Rivalries let you challenge/engage with opponents and earn Rivalry Credits by winning Rivalries.
  • Those credits can be spent at Rivalry Vending Machines to purchase Lawful Exotics (returning from Fortnite Lawless).
  • Exotics are awarded based on Rivalry Wins by eliminating your Rivals, with an Exotic awarded every 20 and 60 Rivalry Wins.

Separately, the season’s Rivalry system is also described as assigning you a rival in-match, and defeating them earns points for your side and Rival Credits—framed as a “multiplayer Nemesis System” style hook.

The key takeaway: Exotics are no longer just “find NPC, pay gold.” They’re a reward loop tied to PvP performance and season progression.


All Exotics in Fortnite Chapter 7 Season 2 (Act 1)

These are the Exotics currently listed as earnable in Showdown via Rivalry systems:

Lawful Heavy Impact Tracking Rifle (Exotic)

What it does: Fires a projectile that reveals players within the vicinity of its pulse.

Why it matters: Information wins fights—especially in a season that keeps nudging you into personal vendettas. If you’re playing squads or hunting rivals, this kind of reveal effect can turn “Where are they?” into “They’re done.”


Lawful Explosive Mammoth Pistol (Exotic)

What it does: A Mammoth Pistol that fires an explosive shot.

Why it matters: Fortnite has always been at its most dangerous when a single shot can swing a fight. Explosive pressure forces movement, breaks cover discipline, and punishes predictable peeks.


Lawful Shockwave Rocket Launcher (Exotic)

What it does: Rockets act like Shockwave Grenades, launching players and nullifying fall damage.

Why it matters: Mobility is power, and mobility that doubles as disruption is even better. This is the kind of Exotic that can start fights, end fights, or simply delete someone’s positional advantage.


Where to Go: POIs, NPCs, and the Season’s Power Routes

Even if you’re not strictly “NPC shopping” for Exotics this season, NPC locations still matter for rotations, services, and the broader Showdown ecosystem.

A set of friendly NPCs are available across the island offering services for gold bars—including Rift to Go activation, ammo restocks, Patch Up, and hireable specialists. Notable examples include:

  • The Foundation at New Sanctuary (hireable Specialist for 750 gold bars)
  • The Order at New Sanctuary (ammo restock for 500 gold bars)
  • Dasha at Tiptop Terrace (Rift to Go for 500 gold bars)
  • Vengeance Jonesy at Sandy Strip (hireable Assault Specialist for 350 gold bars)
  • Fishstick southwest of Squibbly Shores (ammo restock for 500 gold bars)
  • Elite Jules at Painted Palms (Rift to Go for 500 gold bars)

And yes—hostile characters can be “helpful” too, because fighting them can net you high-tier loot (the Ice King is explicitly mentioned as a hostile encounter that can reward legendary loot).

Practical routing note: If you’re Mythic hunting, your season’s gravity wells are Dark Dominion, New Sanctuary, Squibbly Shores, and the surrounding named areas tied to boss spawns. If you’re Exotic hunting, your gravity wells are wherever you can reliably trigger and win Rivalries—then cash out at Rivalry vending.


The Bigger Picture: Showdown’s Acts Will Add More Mythics (and Some Are Already Named)

This is the part a lot of players will miss: Act 1 isn’t the whole season. Showdown is structured around Acts and a community progression system split between Team Foundation and Team Ice King. The season’s tracks unlock content via milestones reached by winning Rivalries, and additional Mythics are explicitly set to roll out over time.

Mythics confirmed to be coming later (unreleased as of now)

These Mythics are listed as not yet available, but planned for release as the season progresses:

  • Ice King’s Gauntlets (not yet released; suggested to likely drop by defeating the Ice King at Frigid Fortress)
  • Seven Power Gloves (not yet released; suggested to likely drop by the Foundation at New Sanctuary)
  • Foundation’s Rift Rifle (not yet released; suggested to likely drop by the Foundation at New Sanctuary)
  • Enhanced Harpoon Gun (not yet released; suggested to likely be found randomly in chests)

Separately, additional items are also slated to be added to the loot pool as the season progresses, including:

  • Seven Cannon Slapperoni Pizza
  • Seven Compound Vault Key
  • Ice King’s Vault Key
  • And an Exotic framing for The Foundation’s Rift Rifle as an “Exotic Vector 7 DMR”

The important point: the Mythic/Exotic landscape will evolve, and the “complete list” will only truly be complete once later Acts land.


Battle Pass Context: The Season Is Literally About Picking a Side

Even though this is a Mythics-and-Exotics guide at heart, you can’t separate Showdown’s power chase from its faction identity. Chapter 7 Season 2’s battle pass is built around choosing Team Foundation or Team Ice King, and the season’s end reward is determined by the winning side: either Frost-Ready Foundation or Exalted Frost Ice King.

The battle pass includes eight skins:

  • Exalted Ice King
  • Squibbly
  • Lady Windfrost
  • Dasha
  • The Foundation (Reforged)
  • The Order (Reforged)
  • Elite Jules
  • Bugs Bunny

There’s also a time-limited incentive: buying the battle pass before March 26 at 11:59 p.m. EDT grants a bonus Stealth Tech Foundation outfit style (and accessories).

On pricing, the battle pass is described as costing 800 V-Bucks, with the note that while the number is lower than the previous 1,000 V-Bucks, V-Bucks pricing has changed such that it’s effectively the same real-money price—and the pass now only earns back 800 V-Bucks, down from 1,500 in prior full passes. The battle pass is also slated to run until June 5.

That matters here because the season’s Rivalry loop touches everything: cosmetics, progression, and the practical chase for Exotics.


What Remains Unknown

Even with a strong early-season picture, there are still meaningful gaps that haven’t been confirmed in full detail:

  • Exact acquisition methods for some Mythics listed in the Sandy Strip race pool (e.g., Pinpoint Iron Pump Shotgun, Brutus’ Twin Hammer Shotguns, Apex Thunder Burst SMG) beyond their chance to appear from that minigame.
  • Final, confirmed drop sources for the unreleased Mythics (Ice King’s Gauntlets, Seven Power Gloves, Foundation’s Rift Rifle, Enhanced Harpoon Gun). Some likely sources are suggested, but they are not officially locked in as guaranteed methods.
  • Full Act 2 unlock list and whether additional Mythics/Exotics beyond the named items will be introduced later in the season.
  • Exact Rivalry win thresholds and vending machine pricing details per Exotic beyond the broader structure (Rivalry Credits, Rivalry Wins, and the “every 20 and 60 Rivalry Wins” cadence).

If you want, I can also turn this into a drop-map routing guide (best landing spots per Mythic, safest rotations, and when to pivot into Rivalry farming for Exotics), but the list above covers every Mythic and Exotic currently identified for Fortnite Chapter 7 Season 2: Showdown—and what you need to do to actually get them.

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