Guide: The Super Mario Galaxy Movie: Is There A Post-Credits Scene?

Yes — _The Super Mario Galaxy Movie_ has post-credits scenes, and not just one. Nintendo and Illumination have doubled down on the “stick around after the credits” tradition from 2023’s _The Super Mario Bros. Movie_, delivering two stingers that range from cheeky franchise-winking to outright…

Marcus Holloway
Marcus Holloway
5 min read44 views

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Guide: The Super Mario Galaxy Movie: Is There A Post-Credits Scene?

Yes — The Super Mario Galaxy Movie has post-credits scenes, and not just one. Nintendo and Illumination have doubled down on the “stick around after the credits” tradition from 2023’s The Super Mario Bros. Movie, delivering two stingers that range from cheeky franchise-winking to outright sequel bait. If you’re heading to the theater and you care even a little about what’s next for Mario on the big screen, you’ll want to stay seated until the lights come up.

This guide breaks down how many post-credits scenes there are, when they happen, and what they mean—with clear spoiler warnings so you can decide how deep you want to go.


How Many Post-Credits Scenes Does The Super Mario Galaxy Movie Have?

There are two post-credits scenes in The Super Mario Galaxy Movie.

  • Scene #1 is a mid-credits scene that plays after an animated credits sequence highlighting the main cast and key creatives.
  • Scene #2 is an end-credits scene that plays at the very end of the credits, meaning you’ll need to sit through the full crawl for the final tease.

If you only stay for one, you’ll still see something—but you’ll miss the bigger “what’s next?” moment.


When Do The Scenes Happen (So You Don’t Miss Them)?

Nintendo and Illumination structure this the same way they did last time: a quick hit in the middle, then a final button at the end.

  1. Mid-credits: right after the animated credits segment.
  2. End-credits: after the full credits finish.

If you’re in a packed opening-day crowd, expect a lot of people to bail after the first one. Don’t be that person—the second scene is the one that actually moves the series forward.


Spoilers: What Happens in Each Post-Credits Scene?

Everything below this point is full spoiler territory for both post-credits scenes.

Scene #1 (Mid-Credits): A Prison, Bowser, and a Very Loud Signal

The mid-credits scene takes place at a large prison facility holding Bowser and Bowser Jr. after their defeat.

  • Toad and Fox McCloud leave through the front door together.
  • Toad asks Fox what he’s doing next.
  • Fox confirms he’s heading back toward his home planet, then departs in his Arwing.

It’s hard to read this as anything other than a deliberate nod toward the possibility of a Star Fox movie (or at least something Star Fox-related on the film side). The scene then pivots back to the familiar Mario-movie tradition: villains in captivity.

  • Bowser and Bowser Jr. begin plotting an escape.
  • They’re interrupted by Lumalee (the terminally nihilistic Luma from the first film), now working as a prison warden.

In other words: it’s a mix of “status quo comedy” and “hey, remember this character?”—with the Arwing beat doing the heavy lifting if you’re looking for franchise implications.

Scene #2 (End-Credits): Gateway Galaxy Trouble… and a New Princess

The end-credits scene is set in the Gateway Galaxy.

  • The mischievous Ukiki commits a theft and sprints off with the goods.
  • Ukiki doesn’t get far: an unseen character smacks him in the face, sending him sprawling.
  • The camera reveals the newcomer: Princess Daisy.

That’s the scene. Quick, punchy, and extremely intentional.

Daisy doesn’t speak in the stinger, so no voice actor has been revealed via the scene itself. But the message is loud and clear: Daisy is in play for whatever comes next.


What These Scenes Mean (And What They Don’t)

Let’s talk about the subtext, because Nintendo and Illumination are walking a very particular line right now.

Daisy is the cleanest “next movie” hook Nintendo could’ve picked

Daisy is a fan-favorite with decades of recognition, but she’s also been historically underused in the mainline spotlight compared to Peach. Dropping her into the film series via a final-scene reveal is a classic franchise move: introduce a major character with minimal context, then build the next story around them.

It’s also a smart tonal fit. Daisy’s energy—at least in the games—tends to be more brash and sporty, which could help a future sequel avoid retreading Peach’s role as the primary royal presence in the cast.

Fox McCloud’s presence is big… but it’s not a Smash Bros. promise

Fox showing up in the movie proper is already a headline-grabber, and the mid-credits Arwing beat adds fuel to the “Nintendo crossover” discourse. But Nintendo has been very explicit that this isn’t an Avengers-style roadmap.

Shigeru Miyamoto has said, flat-out: “I don’t think you’ll have a situation [where] all Nintendo characters would be joining [together in one film].” He’s also reiterated his long-running internal “rule” that Pikmin can appear in any Nintendo series, which helps explain why certain cameos can happen without Nintendo treating it like a formal cinematic universe.

Illumination CEO Chris Meledandri has also pushed back on the idea that there’s a grand, chart-covered, ten-year master plan. The approach described is more scene-by-scene: what would be fun here, what fits here, and does Miyamoto think it feels right?

So yes, Fox matters. No, it doesn’t automatically mean Super Smash Bros. Movie is around the corner.


Context: The Movie’s Big “Reveal” Isn’t in the Credits — It’s in the Ending

While this guide is specifically about post-credits scenes, it’s worth noting that the film’s major conversation-driving reveal happens in the movie itself, not after the credits.

Miyamoto has discussed that Nintendo had a “vague idea” during development of the original Super Mario Galaxy about Peach and Rosalina’s “actual relationship,” but that they “never came to a conclusion.” The movie, he says, finally gives that idea “some meat” and gets into the specificity of it—something born from discussions between Miyamoto and Yoshiaki Koizumi dating back to the 2007 game’s development.

That’s a big deal for lore-minded fans, because it’s Nintendo taking something that lived in the realm of implication and theory for years and choosing to define it on the biggest possible stage.


Why You Should Stay Through the Credits (Even If You’re Not a “Credits Person”)

Here’s the practical takeaway:

  • The mid-credits scene is fun, and it reinforces the movie’s willingness to play with crossover spice (Fox, Arwing, prison gag, Lumalee).
  • The end-credits scene is the one that feels like a genuine “next chapter” marker, because Princess Daisy is a foundational cast expansion—not a one-off wink.

If you care about where the Mario movie series goes next, the end-credits stinger is the one you’ll see referenced, memed, and debated.


What Remains Unknown

Even with two post-credits scenes, there are still big unanswered questions:

  • Will there be a third movie? No official announcement has been made, though the filmmakers have expressed desire to make more.
  • Will Princess Daisy be a major character next time, or another quick cameo? Her reveal suggests importance, but her role hasn’t been confirmed.
  • Who is voicing Daisy? She doesn’t speak in the end-credits scene, and no casting has been confirmed through that moment.
  • Is Fox McCloud setting up a Star Fox movie or spin-off? The Arwing beat is suggestive, but no official Star Fox film announcement has been made.
  • Is Nintendo building toward a Smash Bros.-style crossover film? Miyamoto and Meledandri have explicitly downplayed that idea for now.

If Nintendo and Illumination have taught us anything with these movies, it’s that they love planting flags—then waiting to see which ones fans sprint toward first. Daisy is the flag you can’t ignore. Fox is the one that keeps the discourse burning.

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