Capcom is riding a monster wave right now—and Saudi Arabia just paddled in behind it. Resident Evil Requiem has blasted past 6 million copies sold in just 17 days, becoming the fastest-selling Resident Evil ever, and a Saudi-backed investment arm has now snapped up another ~5% stake in Capcom, pushing the Kingdom’s combined ownership to roughly 10% when paired with an existing position.
This is the kind of one-two punch that changes conversations: Capcom isn’t just winning the release calendar, it’s becoming an even bigger geopolitical investment target—right as it gears up for Resident Evil’s 30th anniversary.
Capcom’s New Sales King: Resident Evil Requiem Moves 6 Million Units at Record Speed
Capcom confirmed Resident Evil Requiem has now surpassed 6 million units sold worldwide, after previously reporting 5 million on March 4. The key stat: it reached 6 million in 17 days, making it the fastest Resident Evil title to hit that milestone.
The game launched on February 27, 2026 for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2, with PC availability including Steam (and also listed as available via Epic Games Store in Capcom’s materials). That broad platform spread matters—especially with Switch 2 in the mix—because it widens the funnel for a franchise that’s already one of the industry’s most reliable hit machines.
Capcom has also tied this momentum to a longer runway. In its messaging around the milestone, the company said it plans “ongoing support and additional game content” so players can “continue to enjoy the title longer.” A new story expansion is confirmed to be in development, and additional near-term updates mentioned include a Photo Mode and a mystery minigame.
On PC, the launch has been particularly loud. Resident Evil Requiem posted Capcom’s biggest Steam launch for the franchise, hitting a reported peak of 344,214 concurrent players—a number that underscores how aggressively Capcom has reasserted itself on the platform in the modern RE era.
And then there’s the bigger franchise context: Capcom has said the Resident Evil series has now sold 183 million units since it began in 1996. That’s not just “popular horror franchise” territory—that’s all-time entertainment juggernaut territory.
Saudi Arabia’s New Capcom Buy: EGDC Takes 5.03% as Combined Stake Hits ~10%
While Capcom celebrates a historic sales sprint, Saudi Arabia has increased its financial footprint in the company.
A Saudi-backed entity called Electronic Gaming Development Company (EGDC) has acquired 26,788,500 shares of Capcom, amounting to a 5.03% stake. The information comes from a filing Capcom submitted to Japan’s Kanto Local Financial Bureau.
EGDC says the purchase is for “pure investment,” meaning it frames the move as a financial play—seeking returns such as dividends—rather than an attempt to steer Capcom’s creative or corporate direction.
Here’s the part that makes this bigger than a single purchase: Saudi Arabia’s Public Investment Fund (PIF) already directly owns an additional 5% of Capcom. Put together, that brings Saudi-linked ownership to roughly 10%.
EGDC itself sits under the MiSK Foundation (the Mohammed bin Salman Foundation), tied to Saudi Crown Prince Mohammed bin Salman. EGDC is also notable in the games business because it owns 96.18% of SNK Corporation, the developer/publisher associated with franchises like Fatal Fury, Metal Slug, and The King of Fighters—and SNK is now effectively under that Saudi-backed umbrella.
Capcom, of course, is a much larger beast. Figures cited alongside this news put Capcom at approximately ¥1.9 trillion in value (around $12 billion), compared to SNK at around ¥3.1 billion (around $30 million). That scale difference is exactly why this stake increase lands with such force: this isn’t a boutique bet, it’s a meaningful position in one of Japan’s most important game publishers.
There’s also a market angle. Capcom’s stock has been described as rebounding recently, rising 13.4% over the last month, with that movement linked in part to Requiem’s success.
What Capcom Is Promising Next: DLC, Photo Mode, and a 30th Anniversary Push
Capcom isn’t treating Requiem like a “ship it and move on” release. The company’s own statement about “ongoing support and additional game content” is a clear signal that this is being positioned as a platform-like entry—one meant to keep players engaged beyond the credits.
Several specific beats are already on the table:
- A story expansion is confirmed to be in development (no release date has been announced).
- A Photo Mode is planned for a future patch.
- A new minigame has been referenced as part of upcoming updates.
- Capcom has also teased “various plans” for the series’ 30th anniversary on March 22, 2026.
Those anniversary plans include:
- Orchestral concerts across Japan, the United States, and Europe
- A 2026 collaboration between Universal Studios Japan and Resident Evil Requiem
That last point is especially telling. Universal Studios Japan collaborations are not small-time marketing beats; they’re mass-audience, tourism-scale activations. Pair that with Requiem’s sales velocity and you get a picture of Capcom treating Resident Evil not just as a game series, but as a global entertainment brand with real-world experiences attached.
Why This Matters: Capcom’s Hot Streak Is Now a Global Investment Story
Capcom has been on a run—critically and commercially—and Resident Evil Requiem is the latest proof that the company can still set the pace in AAA. A 6-million sprint in 17 days is the kind of performance that doesn’t just beat internal expectations; it resets what the market believes is possible for the brand.
Saudi Arabia increasing its stake at this moment is notable because it aligns with a broader pattern: the Kingdom has been aggressively expanding its gaming and esports presence through multiple vehicles, including high-profile investments and acquisitions. In the same orbit, Saudi-backed gaming investment efforts have included Savvy Games Group, led by former Activision executive Brian Ward, which has acquired companies such as Scopely and Niantic. Ward has said Savvy is in no rush to make changes after acquisitions, describing a long-term vision for the group.
This is where the Capcom stake becomes more than a finance headline. Capcom isn’t just any publisher—it’s a cornerstone company with globally recognized IP: Resident Evil, Monster Hunter, Street Fighter, and more. A larger Saudi-linked position in Capcom is a signal that the Kingdom’s gaming strategy isn’t only about owning Western mobile giants or esports infrastructure—it’s also about taking meaningful slices of Japan’s most influential entertainment firms.
And because Capcom is currently delivering hits, it’s also the safest kind of target: a company with momentum, not a turnaround project.
What Remains Unknown
- Whether EGDC or PIF intends to increase Capcom holdings further beyond the combined ~10% stake.
- Any formal relationship beyond investment (board influence, strategic partnerships, or other arrangements have not been announced).
- Details and timing for Resident Evil Requiem’s story expansion, including scope, pricing, and release window.
- Specifics of Capcom’s March 22, 2026 Resident Evil 30th anniversary plans, beyond the confirmed concerts and Universal Studios Japan collaboration.
- How Capcom will address long-term support cadence (roadmap, update frequency, and what “additional game content” concretely includes).
Capcom has the sales, the spotlight, and now even more international money circling the brand. The next question is whether this is simply a profitable stake in a red-hot publisher—or the start of a deeper, more complicated era for one of gaming’s most important companies.



