Lara Croft’s original trilogy just got a fresh shot of adrenaline on Nintendo’s new hardware. Tomb Raider I-III Remastered is now available on Switch 2, and Aspyr says existing Nintendo Switch owners won’t be left behind—there’s a free upgrade update “coming soon”, with Aspyr indicating rollout begins March 18, 2026. On top of that, a major Challenge Mode patch has landed across platforms, adding difficulty modifiers, 10 new outfits, and 15 new achievements/trophies—a meaty free update timed with Tomb Raider’s 30th anniversary year.
Switch 2 version: what you’re getting, and why it matters
The headline here isn’t just “it runs better,” it’s how much better. The Switch 2 release of Tomb Raider I-III Remastered targets 1440p at 60fps while docked, and 1080p at 120fps in handheld mode. Those are serious performance targets for a collection built on games whose identity is tied to precise movement, timing, and camera wrestling—higher frame rates don’t just make the game prettier, they can make it feel more responsive when you’re lining up jumps, reacting to enemies, or navigating tight spaces.
Aspyr and Crystal Dynamics have also made the upgrade path the story, not an afterthought. If you already own the collection on the original Switch, the Switch 2 upgrade is slated to arrive at no extra charge via a free update. Aspyr has said the upgrade will begin rolling out on March 18, 2026.
If you don’t want to wait, the Switch 2 version is also available as a standalone purchase. The regular price is $29.99 / £25.26, and it’s currently discounted in select locations to $14.99 / £12.63. Other Tomb Raider titles are also discounted on the eShop.
That combination—native Switch 2 release, free upgrade for existing owners, and a launch discount—reads like a publisher that understands what players actually resent in 2026: paying twice for the same game just to get the “real” version. This is the consumer-friendly play, and it deserves credit.
The big free update: Challenge Mode, difficulty modifiers, and 10 new outfits
The Switch 2 release is only half the news. The other half is the free “Challenge Mode” update, which is out now and designed to give this remastered trilogy a new reason to exist on your hard drive beyond nostalgia.
At its core, Challenge Mode is a custom difficulty and level modifier system. You can tweak variables like health, damage, bonuses, and enemies, effectively turning familiar levels into new tests. Aspyr has framed it as a way to “create new challenges with endless replayability,” and the structure supports that: the higher your challenge rating, the more you can unlock.
The most tangible unlocks are the 10 new outfits for Lara Croft, and these aren’t just cosmetic skins. Each outfit provides unique enhancements to Lara’s abilities—bonuses like improved movement speed are explicitly called out, and the update is positioned as a meaningful gameplay layer rather than a fashion pack.
The outfit list has been shared in full, and it’s a fun mix of tongue-in-cheek vibes and power fantasy energy:
- Paragon of Peace
- Established Explorer
- Atlantean Bio-Armour
- Master-Mobster
- Ahab Approved
- Dragon Warrior
- Speed Demon
- Flying High
- Honorary Damned
- Cooler than Cool
The patch also leans into player expression. You can crank things up for a brutal run—downgraded weapons, less health, more enemies—or you can go the other direction and turn a cleared level into a victory lap. The point is agency: you decide whether you want the classic friction of old-school Tomb Raider, or a remixed version tuned to your mood.
And yes, Aspyr is putting a number on it: the update is pitched as delivering 40+ hours of replayability through Challenge Mode runs and outfit unlocks.
Trophies and achievements: 15 new ones… and the Platinum problem lives on
If you’re the kind of player who treats trophy lists like a second campaign, this update is going to hit two very different nerves.
First, the good news: the Challenge Mode patch adds 15 new trophies/achievements tied to the new content. On PlayStation specifically, that means even more to chase in a collection that already had an enormous tally—Tomb Raider 1-3 Remastered now sits at 284 trophies on PSN after the update.
Now the bad news, and it’s the kind of bad news that trophy hunters will feel in their bones: there’s still no Platinum trophy on PS5 for this collection, even after adding more trophies. The situation remains bizarre: the PS5 version lets you unlock everything and still not earn a Platinum, while the PS4 version has three individual Platinum trophies (one per game). The new trophies added in this patch are also reported as Bronze tier, despite some demanding requirements.
It’s hard not to read this as a philosophical choice at this point. The update is substantial, the support is real, and the developer/publisher clearly cares about extending the package. But if a patch of this size—released alongside new platform launches—doesn’t come with a Platinum fix, it’s fair to assume it may never happen.
And that’s a shame, because Tomb Raider I-III Remastered is exactly the kind of legacy collection that trophy lists were made for: big, chunky, completionist-friendly, and full of iconic moments that beg to be mastered. Instead, PS5 trophy hunters are stuck with the world’s most elaborate checklist and no final stamp of approval.
Mobile release joins the party (and it’s all part of the same push)
This update isn’t happening in a vacuum. Alongside Switch 2, Tomb Raider I-III Remastered has also launched on iOS and Android, with the Challenge Mode update arriving to coincide with those releases.
That matters because it signals intent: this isn’t just a “next-gen patch” moment, it’s a broader platform expansion with a content update designed to keep the conversation going everywhere at once. Whether you’re replaying the trilogy on console, jumping in on Switch 2, or trying it on mobile, the pitch is the same: the classic trilogy, modernized, now with a system that encourages experimentation and replay.
It’s also a smart way to celebrate the franchise’s milestone year. Tomb Raider’s 30th anniversary is the kind of moment that can easily become empty branding. A free content update that meaningfully changes how you replay levels is a far better tribute than a logo swap and a sale.
What Remains Unknown
A few key details are still not fully confirmed publicly:
- Exact timing and rollout specifics for the free Switch-to-Switch-2 upgrade beyond Aspyr’s indication that it begins March 18, 2026 (for example, whether it’s a universal release time or region-staggered).
- How the Switch 2 upgrade is delivered (separate app listing vs. patch-based entitlement flow) in practical terms for owners—details have not yet been fully clarified.
- Whether the PS5 Platinum trophy situation will ever change; no official announcement has been made about adding a Platinum to the PS5 list.
For now, the big picture is clear: Tomb Raider I-III Remastered is getting a real second wind. Switch 2 owners can play today with boosted performance targets, Switch owners are promised a free upgrade shortly, and everyone gets a surprisingly robust Challenge Mode update that turns three revered classics into a new kind of sandbox for masochists, speed demons, and completionists alike.



