Industry & Business

Behind-the-scenes looks at the gaming world, including studio acquisitions, layoffs, sales charts, and legal disputes.

59 articles

Articles in Industry & Business

  1. GTA Online Revenue Leak Spurs Increase in Take-Two Interactive’s Stock Price
    Thomas Vance
    6 min read

    GTA Online Revenue Leak Spurs Increase in Take-Two Interactive’s Stock Price

    A messy Rockstar Games security breach has produced one of the strangest market reactions you’ll see all year: leaked GTA Online and Red Dead Online financials hit the internet, and Take-Two Interactive’s stock promptly climbed instead of cratering. The numbers—showing GTA Online still pulling in…

  2. Hackers demand ransom from GTA6 studio Rockstar, threaten to leak stolen data
    Sophia Martinez
    5 min read

    Hackers demand ransom from GTA6 studio Rockstar, threaten to leak stolen data

    Rockstar Games has confirmed it suffered a third-party data breach after the hacking group ShinyHunters claimed it accessed Rockstar-related data and issued a blunt ultimatum: pay a ransom or the files get leaked. The studio says only a “limited amount of non-material company information” was…

  3. Amazon shakes up Luna streaming service, removing access to individual games, third-party subscriptions, and its "Bring Your Own Library" feature
    Sophia Martinez
    6 min read

    Amazon shakes up Luna streaming service, removing access to individual games, third-party subscriptions, and its "Bring Your Own Library" feature

    Amazon is making sweeping, immediate changes to Amazon Luna that fundamentally reshape what the cloud gaming service is—and, more importantly, what it isn’t anymore. Starting April 10, 2026, Luna is no longer offering individual game purchases, third-party game store access, or third-party…

  4. Following CEO's AI Doubts, Take-Two's AI Team Is Shrinking
    Caleb Wright
    6 min read

    Following CEO's AI Doubts, Take-Two's AI Team Is Shrinking

    Take-Two Interactive—the publisher behind Rockstar Games and 2K, and the parent company that also owns Zynga—has quietly but significantly reduced the team it built to research and deploy artificial intelligence across its business. The most notable cut: Luke Dicken, Take-Two’s Head of Artificial…