Industry & Business

Behind-the-scenes looks at the gaming world, including studio acquisitions, layoffs, sales charts, and legal disputes.

59 articles

Articles in Industry & Business

  1. MindsEye's Hitman crossover canceled as publisher IOI breaks up with the game's developer
    Sophia Martinez
    6 min read

    MindsEye's Hitman crossover canceled as publisher IOI breaks up with the game's developer

    The already turbulent story of MindsEye just took another hard turn: the planned Hitman crossover mission is officially canceled, and publisher IOI Partners has ended its publishing collaboration with developer Build A Rocket Boy. Going forward, Build A Rocket Boy will self-publish MindsEye, with…

  2. Pokemon GO Studio Niantic Using Data to Train Delivery Bots
    Sophia Martinez
    7 min read

    Pokemon GO Studio Niantic Using Data to Train Delivery Bots

    If you’ve ever scanned a PokéStop or recorded AR footage in Pokémon GO, you may have helped train the navigation “brains” of real-world delivery robots. Niantic Spatial — the geospatial AI offshoot formed after Niantic sold Pokémon GO to Scopely — is now working with Coco Robotics to use…

  3. Subnautica 2 Publisher Forced To Reinstate Fired CEO, Judge Blames Krafton's ChatGPT Legal Advice
    Marcus Holloway
    7 min read

    Subnautica 2 Publisher Forced To Reinstate Fired CEO, Judge Blames Krafton's ChatGPT Legal Advice

    A Delaware Chancery Court judge has ordered Krafton to reinstate Unknown Worlds Entertainment CEO Ted Gill after ruling the publisher breached its acquisition agreement by firing key studio leaders “without valid cause” and seizing operational control of Subnautica 2. The decision doesn’t just put…

  4. Saudi Arabia Buys Another 5 Percent Of Capcom As Resident Evil Requiem Sells 6 Million Copies
    Marcus Holloway
    5 min read

    Saudi Arabia Buys Another 5 Percent Of Capcom As Resident Evil Requiem Sells 6 Million Copies

    Capcom is riding a monster wave right now—and Saudi Arabia just paddled in behind it. Resident Evil Requiem has blasted past 6 million copies sold in just 17 days, becoming the fastest-selling Resident Evil ever, and a Saudi-backed investment arm has now snapped up another ~5% stake in Capcom,…

  5. Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'
    David Chen
    5 min read

    Capcom celebrates 6 million units sold for Resident Evil Requiem, 'the fastest that a title in the series has reached this milestone'

    Capcom’s latest trip into survival horror is moving at a frightening pace—in the best possible way. Resident Evil Requiem has now surpassed 6 million units sold worldwide, and Capcom says it’s the fastest any game in the series has ever reached that number. For a franchise about slow dread and…

  6. 'Even though I threw out my back from overworking, I'm feeling high in spirits': Slay the Spire 2 sold 3 million copies in its first week
    Caleb Wright
    6 min read

    'Even though I threw out my back from overworking, I'm feeling high in spirits': Slay the Spire 2 sold 3 million copies in its first week

    Slay the Spire 2 has done what so few sequels manage: it’s not just living up to a beloved original, it’s immediately turning into a full-blown phenomenon. Developer Mega Crit Games confirmed the deckbuilding roguelike sequel has sold 3 million copies in its first week on Steam Early Access,…

  7. Arc Raiders Has Started Replacing AI Voices With Human Ones Which CEO Admits Are Better
    Thomas Vance
    6 min read

    Arc Raiders Has Started Replacing AI Voices With Human Ones Which CEO Admits Are Better

    Embark Studios is quietly walking back one of Arc Raiders’ most controversial launch decisions: AI-generated voice lines. Studio head Patrick Söderlund says the team has re-recorded some lines with real actors post-launch, meaning the extraction shooter now contains fewer AI text-to-speech lines…

  8. PEGI's loot box rule changes are welcome, but they should be retrospective | Opinion
    Caleb Wright
    10 min read

    PEGI's loot box rule changes are welcome, but they should be retrospective | Opinion

    PEGI is finally treating loot boxes and other modern monetisation hooks like the real consumer-risk flashpoints they’ve become, not just a footnote slapped on the back of the box. Starting in June 2026, newly submitted games with paid random items will default to a PEGI 16 rating, while a wider set…

  9. Overwatch Co-Creator Says His Departure Came From “Biggest F*** You Moment” After Meeting CFO
    Thomas Vance
    6 min read

    Overwatch Co-Creator Says His Departure Came From “Biggest F*** You Moment” After Meeting CFO

    Jeff Kaplan — the longtime Overwatch director and co-creator who became the public face of Blizzard’s hero shooter — has finally put words to the moment that pushed him out the door in 2021. In a new interview on the Lex Fridman podcast, Kaplan says a meeting with Activision Blizzard’s then-CFO…